![]() ![]() $(BDSLIB)\$(Platform)\release $(BDSUSERDIR)\Imports $(BDS)\Imports $(BDSCOMMONDIR)\Dcp $(BDS)\include C:\GLScene_VCL\Source C:\GLScene_VCL\Source\include C:\GLScene_VCL\Source\external C:\GLScene_VCL\Source\lib C:\GLScene_VCL\Source\linkedobjects C:\GLScene_VCL\Source\resources C:\Program Files (x86)\Embarcadero\Studio\17.0\lib\win32\release Add “D:\Library\GLScene_VCL\Source\lib” folder into “Ordered list of Library paths” to get lib/bpi files be found by GLScene’s CPP applications ![]() Open Options dialog for Paths and Directories and add “D:\Library\GLScene_VCL\Source\include” path into “Ordered list of Include paths” to get header HPP files be found by GLScene’s CPP applications:Ħ. What is the equivalent in Delphi 10 to these GLscene instructions for installation ? In other words what is “Paths and Directories” ? What I see there is what is in the figure attachedĥ. ![]()
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